12 Months, 6 Apps (#12M6A)
By the end of 2015, I want to be able to say “I released 6 apps in the App Store this year“. I’m excited for the challenge and hope I can keep up with it.
Although the average amount of development time per app is 2 months and I’m going to try staying within this timeframe, it’s not set in stone. The goal is not to ship an app every other month, but to ship 6 apps in 12 months. I wont’ say “project #1 must hit the app store by end of February”. Time per project is flexible, the end goal isn’t!
App #1: Matching Shapes
Status: Published on 2015-02-24
App #2: Viable
Status: Published on 2015-07-16
App #3: Plumatch
Status: Published on 2015-10-13
App #4: Spinning Shots
Status: Published on 2015-11-19
App #5: Key Task
Status: Published on 2015-12-09
App #6: Coordinates for Minecraft
Status: Published on 2015-12-19